Juno
Cost
10,000
Aliases
The Curious Explorer
Likes
Ice Cream, Collecting Trinkets, Sleeping
Release Date
September 16, 2022 (Beta launch)
Juno is a curious alien who summons blobbos to help her fight and score goals.
Abilities
Strike with Friends MELEE Melee
A type of hit that scales with the striker's size. Strikes, dashes and most short-ranged abilities are considered MELEE hits
Abilities spawn blobs that try to score and deal a LIGHT hit to enemies. Cast Strike before a blob hits to make it hit in the direction you cast. Cooldown .9s Core Knockback 1230 + 125% Player Knockback 150 + 75% Damage 75 + 37% Range 250 (diameter) Ability Details Juno will spawn blobs with her abilities.Strike, Evade, and Energy Burst will not spawn blobs. Juno can issue a strike override to blobs that lasts for 0.4s. The Strike override will aim all blobs towards the cursor’s position (or closest in-bounds to the cursor, if it’s out of bounds).The strike override can be sent before the blob possesses the Core, or immediately after. Once a blob performing a Strike override releases the Core, it will refresh Juno's Strike cooldown. Strike overrides also direct the slime’s PvP KB direction. Lingers for ~0.15s.
Strike with Friends CREATION Creation
a player-generated object that persists in the game world for a limited time
Abilities spawn blobs that try to score and deal a LIGHT hit to enemies. Cast Strike before a blob hits to make it hit in the direction you cast. Cooldown .9s Core Knockback 1350 + 185% Player Knockback 150 + 75% Damage 150 + 75% Hit type Light Ability Details Blobs last for 2.5s, or until they collide with the Core or enemy Strikers.Blobs will shoot the Core towards the enemy goal and barriers (or other blobs). Blobs touching enemy Strikers will deal damage and disappear.When a blob is absorbed by an enemy striker, Juno’s strike is reset. Blobs move with 100% of Juno’s current Speed and chase the Core if it is within ~450 range. Considered an Ability for Hotshot. Cannot initiate or carry Team Player. Slimes will recall which ability was used to create them and apply damage bonuses accordingly (i.e. Super Surge, Prime Time, Specialized Training), but ignore tag-based bonuses other than “Creation”. Blobs receiving the Core will always last long enough to release it, gaining duration if needed.BUG: It is possible for a blob to slow the core down but fail to pick it up and gain duration (by timing out during the pickup animation). Blobs will hold the Core for 0.25s before releasing it (or immediately during a Strike override). The Core can be hit during this time, and if it is, the blob will cancel its release.
Evade When not fully charged, spend Energy to briefly become ELUSIVE, avoiding all incoming damage and knockbacks. Casting an ability ends this effect early. Gains additional effects if cast with 100% Energy. Cooldown 3s Ability Details Requires and uses 25 Energy (1 bar). Elusive duration: 1.5s. Using any ability cancels the effect early. Automatically uses Energy Burst instead when used with 75 Energy (3 bars).
Energy Burst Spend all of your Energy to EVADE and unleash an additional burst of power. This knocks back and stuns enemies momentarily, briefly grants you exclusive control of the Core, and dramatically increases the power of your next hit against it. Cooldown 3s Player Knockback 200 + 100% Damage 200 + 100% Ability Details Requires and uses 75 Energy (3 bars). Elusive duration: 1.5s. Using any ability cancels the effect early. Hitting the Core while it is under your exclusive control increases the Core Knockback of the hit by 50%, as well as the Knockback cap. Grants energy on a hit, which is given after the 75 is spent to use the ability. Size does not increase radius. Only affected by Power and generic damage %.
Friend Fling PROJECTILE Projectile
a type of Striker ability that launches a ranged object into the game world
CREATION Creation
a player-generated object that persists in the game world for a limited time
Launch a blob that hits the first enemy struck and spawns a blob on impact or max range. Cooldown 7.5s Core Knockback 1380 + 200% Player Knockback 200 + 100% Damage 200 + 100% Hit type Normal Ability Details The blob is spawned at the end of the projectile's lifespan, or immediately on hitting a target. BUG: With extremely high projectile range, the VFX for the projectile will disappear near the end of it's trajectory.
Blob Bounce CREATION Creation
a player-generated object that persists in the game world for a limited time
Spawn a blob at your feet and hop to a location, becoming Elusive while airborne. Elusive targets are invulnerable and untargetable. Cooldown 13s Ability Details Juno takes 0.6s to get to her destination regardless of how far away it is. She remains elusive during the dash and very briefly after. Juno can cast any other ability except Blob Bounce while midair.When casting Strike, the Strike hitbox is under Juno's shadow, and not where her model is in relation to the game camera. BUG: When casting Energy burst under this ability, it's hitbox becomes disconnected from it’s visuals and may miss intended targets. Considered to be a DASH Dash
a type of MOVEMENT ABILITY that causes the Striker to dash in a fixed direction and speed
for the purposes of Awakenings .
Make it Rain CREATION Creation
a player-generated object that persists in the game world for a limited time
Target an area and launch a massive blob cluster into the sky. After a delay the cluster splits, raining down blobs for each enemy in the target area, plus one at the center. Cooldown 30s Ability Details Has 2 phases:On cast, takes 0.5s to do nothing other than indicate it’s area of effect. Then, targets all enemy strikers (even when elusive) and the core in it’s radius to drop slimes; the slimes are properly spawned after 0.5s.If there is a target already in the center, then the plus one blob will be created slightly to the right. Considered to be a PROJECTILE Projectile
a type of Striker ability that launches a ranged object into the game world
for the purposes of Awakenings .Projectile range increases the cast range, as well as the duration of each phase (treat the % increase as % duration increase). Slimes spawned from this ability do not benefit from projectile damage.
Awakenings
Juno has the ability to take every awakening currently in the game.
Stats
Level
1
2
3
4
5
6
7
8
9
10
Stagger
1400
1441
1483
1524
1566
1608
1650
1691
1733
1775
Power
95
95
95
95
95
95
95
95
95
95
Speed
455
455
455
455
455
455
455
455
455
455
Cooldown
0
0
0
0
0
0
0
0
0
0
Lore
An enigmatic yet adorable visitor from space, Juno brings a one-of-a-kind playstyle to the field. Her semi-sentient blobbos can be placed all over the field and work together to help Juno score, creating plays that leave opponents wondering what in the world just happened.
Juno comes from deep space, but beyond that little is known of her story. During a stunning New Year's fireworks show, she crash landed onto the roof of Luna 's laboratory. Luna named her Juno and built her a suit to more easily hold a human form. Luna , ecstatic at the thought of having a younger sister, tried to teach Juno everything she could. She showed her the human basics - how to walk, talk, and play Corestrike.
Juno approached the world with a timid curiosity, never quite knowing what new experience would come next. While the colors, sounds, and sensations of Ahten city could be overwhelming at times, Juno grew a fondness for the human world. She especially enjoyed the spectacle of Corestrike — the speed, energy, and sense of excitement were unlike anything she had witnessed before. She hoped that by playing it she could experience a bit of what it's like to be human.
Luckily, Juno's natural form lent itself well to the game. When Asher decided to pick her and Luna up to form a team, Juno stunned the crowd with her otherworldly abilities. In the Pro League, Juno continues her journey. While she's still trying to learn what exactly being "human" means, she knows she loves her new home and family very much.
Gallery
Skins
Cafe
900
Sweet Bee
900
Matcha
900
Pumpkin
900
Taro
900
Milk Tea
900
Summer Splash
1300
Concept Art
Quotes
See: Juno/Quotes
Trivia
See: Juno/Trivia
Patch History
2025-05-15
2025-03-06
Base Stats
Speed :: 460 → 455
Stagger Growth :: 450 → 375
2024-08-29
Base Stats
Power :: 90 → 95
Speed :: 450 → 460
2024-07-24
Omega Strikers - May 9th Micropatch - Update Notes
Friend Fling [PRIMARY]
KB & Damage :: 185 (+92% Power) → 200 (+100%Power)
Core KB :: 1350 (+185% Power) → 1380 (200% Power)
Omega Strikers - April 12th Update - Season 3! - Update Notes
Base Stats
Power :: 100 → 90
Stagger :: 1200 → 1400
2024-02-14
STRIKE WITH FRIENDS [PASSIVE]
Blobbo PvP Damage & Knockback :: 165 (+82.5% Power) → 150 (+75% Power)
2023-12-15
2023-10-19
BLOB BOUNCE [SECONDARY]
[BUGFIX] Juno can now consistently strike the Core at ALL points of her jump.
2023-10-05
STRIKE WITH FRIENDS [PASSIVE]
Blobbo Core Knockback :: 1310 (+165% Power) → 1350 (+185% Power)
PvP values unchanged
MAKE IT RAIN [SPECIAL]
2023-09-21
STRIKE WITH FRIENDS (STRIKE PASSIVE)
Strike suggestion hold time :: .25s → .4s
FRIEND FLING [PRIMARY]
PvP Damage and Knockback :: 170 (+85% Power) → 185 (+92.5% Power)
Core Knockback :: 1320 (+170% Power) → 1350 (+185% Power)
2023-08-24
Base Stagger :: 1125 → 1200
STRIKE WITH FRIENDS (STRIKE PASSIVE)
Blobbos hold time :: .15s → .25s
Blobbos speed (as a % of Juno's) :: 90% → 100%
Strike override (Juno's command to direct Blobbo's) linger duration :: .75s → .25s
[NEW] :: Juno's Strike cooldown refreshes when a Blobbo uses Juno's strike override direction
BLOB BOUNCE [SECONDARY]
[BUGFIX] Juno can now consistently strike the Core underneath her while she's jumping
2023-08-17
2023-08-03
Stagger Gain Over Levels :: 375 → 425
2023-05-23
Friend Fling [PRIMARY]
PvP Damage and Knockback :: 180 (+90% Power) → 170 (+85% Power)
Core Knockback :: 1340 (+180% Power) → 1320 (+170% Power)
2023-05-16
Strike with Friends (STRIKE)
[BUGFIX] Blobbos will now reset their overridden strike direction when Juno strikes the Core
This should make it easier for Juno to set up some pass plays with the Core
2023-05-09
2023-04-27
Base Stats
Starting Base Stagger
Increased from 1100 → 1125
Stagger at Max Level
Decreased from 1600 → 1500
Starting Base Power
Power at Max Level
Speed at Max Level
Cooldown Rate at Max Level
Friend Fling [PRIMARY]
Reduced Charge from 2 → 1
Cooldown Reduced from 8s → 7s
Core Knockback: 940 + 355% Power → 1340 + 179% Power
Player Knockback & Damage: 180 + 90% → 180 + 89%
Blob Bounce [SECONDARY]
Cooldown Reduced from 12s → 10s
Make it Rain [SPECIAL]
Cooldown Reduced from 40s → 30s
2022-11-17
Friend Fling [PRIMARY]
Player Knockback :: 170 (+85% Power) → 180 (+90% Power)
Player Damage :: 170 (+85% Power) → 180 (+90% Power)
Core Knockback :: 930 (+350% Power) → 940 (+355% Power)
2022-10-20
Strike with Friends (STRIKE)
Base Duration for Blobbos :: 2 → 2.25
2022-10-06
Strike with Friends (STRIKE)
Player Knockback :: 140 (+70% Power) → 150 (+75% Power)
Player Damage :: 140 (+70% Power) → 150 (+75% Power)
Core Knockback :: 770 (+290% Power) → 860 (+325% Power)
Blob Bounce [SECONDARY]
Maximum Jump Range :: 480 → 600
2022-09-18
Improved quality of voiceover in striker select
Strike with Friends (STRIKE PASSIVE)
Blobbos CREATION duration : 3 → 2