Template:Ability
Missing Name | |
---|---|
Cooldown | s |
Description
This template is used to display Striker abilities in a pre-formatted table. It can be placed inside the {{AbilitySlot}} container template for styling and to reduce the "styled" white-space within the template itself.
No description.
Parameter | Description | Type | Status | |
---|---|---|---|---|
name | name | Ability name.
| String | required |
keyword | keyword | A comma-separated list of keywords that the ability possesses
| String | optional |
striker | striker | The striker's name this ability belongs to. This parameter is used to set the file icon for the ability
| String | required |
slot | slot | The corresponding slot the ability fits in. This parameter is used to set the file icon
| String | optional |
description | description | The description. Ideally should be verbatim but can be rewritten if in-game is incorrect or missing vital information. Rewritten descriptions should then be clarified in the notes section explaining what why it is not verbatim. | String | optional |
cooldown | cooldown | The amount of time an ability is on cooldown. This argument should be numerical only.
| Number | optional |
corekb | corekb | Core knockback. A numeric added by percent level.
| String | optional |
playerkb | playerkb | Player knockback. A numeric added by percent level.
| String | optional |
damage | damage | Damage done to stagger. A numeric added by percent level. | String | optional |
range | range | How far an ability reaches.
| String | optional |
notes | notes | A section for additional notes to describe how the ability works, specific caveats, or more stats that cannot be fit nicely into the rest of the template. This should be a bulleted list of items. | String | optional |
Syntax
{{Ability |name = |keyword = |striker = |slot = |description = |cooldown = |corekb = |playerkb = |damage = |notes = }}
Example
{{Ability| |name = Piercing Shot |keyword = IMPACT |striker = Estelle |slot = primary |description = Take aim and unleash crystalline energy at all enemies in a long line. |cooldown = 10 |corekb = 1340 + 179% |playerkb = 180 + 89% |damage = 180 + 89% |notes = * On cast, Estelle is immobilized for 3.14 seconds before being able to move again. }}
Piercing Shot | |
---|---|
IMPACT | |
Take aim and unleash crystalline energy at all enemies in a long line. | |
Cooldown | 10s |
Core Knockback | 1340 + 179% |
Player Knockback | 180 + 89% |
Damage | 180 + 89% |
Notes | |
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