Gear
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Gear are items that give various passive bonuses to Strikers during matches. They are selected during Striker select at the start of each match. The Gear are divided into 2 categories and are only accessible to specific roles (Forward and Goalie). Goalie Gear specifically loses its ability if the Goalie using it is on the opponent team's half of the field.
Forward Gear
Name | Description |
---|---|
Slick Kicks |
Strikes grant 30% Speed for 1.5s.
|
Pummelers |
Your knockbacks hit players 10% farther. Gain 30% Speed whenever you have a Striker advantage [i.e. more Strikers on your team on the field compared to the other team].
|
Vicious Vambrace |
Restore Stagger equal to 40% of the damage you deal (8% on Core).
|
Magnetized Soles |
Crossing Midfield grants 25% Speed for 2s.
|
Siphoning Wand |
Hits deal bonus damage equal to 5% of the enemies max Stagger over 2.5s (1.66% for Light hits), heal yourself for 150% of that amount. |
Goalie Gear
Goalie Gear loses power when leaving your team's half of the field. |
Name | Description |
---|---|
Momentum Boots |
Gain 5% Speed plus up to 15% over 10s (1.5% Movement Speed per Stack). Getting hit resets the added effect.
|
Eject Button |
Gain 50% DASH range, BLINK range, and HASTE effectiveness, and 15% reduced SECONDARY cooldown. After casting your SECONDARY, recast it within 3.25s to BLINK back to the cast position.
|
Strike Shot |
PROJECTILES gain 35% travel or cast range. Every 9s, Strike also fires a LIGHT hit PROJECTILE.
|
Powerhouse Pauldrons |
Gain 30% size, 25 power, and 20% damage reduction. |
Patch History
Omega Strikers - April 12th Update - Season 3! - Update Notes
- Magnetized Soles
- Haste duration :: 1.5s → 2s
- Siphoning Wand
- Normal Hit Drain :: 6% → 5%
- Light hit Drain :: 2% → 1.66%
- Strike Shot
- Cooldown :: 8s → 9s
- Eject Button
- Secondary Cooldown Reduction :: 30% → 15%
- Vicious Vambrace
- Healing from core hits :: 10% → 8%
- Powerhouse Pauldrons
- Size :: 35 → 30
- Power :: 30 → 25
- Magnetized Soles
- Speed boost duration :: 1s ->1.5s
- Strike Shot
- Cooldown :: 10 → 8
- Pummelers
- Speed boost during power plays :: 20% -> 30%
- Strike Shot
- Missile Speed :: 1750 → 2000
- Range increased by 75
- Cooldown :: 11s → 10s
- Vicious Vambrace
- Healing from hitting core :: 4% → 10% of damage dealt
- (Ex: Healing from strike on Core 54 → 135) (Yes striking the Core counts as damage. The core feels pain. Think about that when you play.)
- Healing from hitting core :: 4% → 10% of damage dealt
2023-09-07
- Eject Button
- SECONDARY Cooldown :: 25% → 30%
- Siphoning Wand
- Drain :: 3.5% → 4%
2023-08-24
- Momentum Boots
- Movement Speed per Stack :: 1.75% → 1.5%
- Max Movement Speed over 10 seconds :: 22.5% → 20%
- Strike Shot
- [BUGFIX] No longer unintentionally shorter. Missile speed corrected as well.
- Pummelers
- [BUGFIX] Speed buff is no longer lost when another haste effect is applied
2023-08-03
- Powerhouse Pauldrons
- Damage Reduction :: 15% → 20%
2023-07-20
- Powerhouse Pauldrons
- Power :: 20 → 30
2023-06-22
- Vicious Vambrace
- Stagger restore percent of damage dealt :: 30% → 40%
- Siphoning Wand
- Bonus Damage and Heal :: 4% of enemies' max stagger → 3.5% of enemies' max stagger 4% healing and damage dealt → 3.5%
2023-06-13
- Pummelers
- Speed on Striker Advantage :: 15% → 20%
2023-05-30
- Powerhouse Pauldrons
- Size :: 40% → 35%
- Eject Button
- Secondary Cooldown :: 20% → 25%
- Siphoning Wand
- Drain percent (health and damage) :: 5% → 4%
2023-05-23
- Magnetized Soles
- Speed :: 30% → 25% (will not be reflected in the tooltip but trust me it's there)
- Vicious Vambrace
- Stagger restore :: 25% of damage dealt → 30%
2023-05-16
- Pummelers
- 25% bonus knockback to staggered targets → now [instead] grants 10% more knockback to all targets
2023-05-02
- Momentum Boots
- Move Speed per Stack :: 1.5% → 1.75%
- Max Speed :: 20% → 22.5%
- Powerhouse Pauldrons
- Power :: 15 → 20
Category:
- Omega Strikers