Template:AbilityKeywords/doc

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Description

This template is used to display striker abilities in a pre-formated table. It can be placed inside the {{AbilitySlot}} container template for styling and to reduce the "styled" white-space within the template itself. Based on {{Ability}}, expanding upon it.

NOTE: Only up to 4 keywords can be shown as of now but this number can be increased.

Syntax

{{AbilityKeywords}}

Example

{{AbilityKeywords|
|name = Somerassault
|keyword = DASH,MELEE,IMPACT,DEBUFF
|striker = Dubu
|slot = secondary
|description = Roll in a direction. At max range or on impact with an enemy, smash nearby enemies, stunning them.
|cooldown = 18 
|playerkb = 210 + 105%
|damage = 210 + 105%
|notes =
* Dubu, Dubu, DUBU!
}}


Somerassault

Dubu secondary.png

     DASH     MELEE     IMPACT     DEBUFF

Roll in a direction. At max range or on impact with an enemy, smash nearby enemies, stunning them.
Cooldown 18s
Player Knockback 210 + 105%
Damage 210 + 105%
Notes
  • Dubu, Dubu, DUBU!
DASH

A type of MOVEMENT ABILITY that causes the Striker to dash in a fixed direction and speed.

MELEE

A type of hit that scales with the striker's size. Strikes, dashes and most short-ranged abilities are considered MELEE hits.

IMPACT

A type of hit that is capable of affecting 2 or more targets simultaneously. Commonly referred to as "area of effect" or AOE.

DEBUFF

A negative effect a Striker can apply to enemy players or the Core. Debuffs usually have a duration.