Template:AbilityKeywords/doc
Description
This template is used to display striker abilities in a pre-formated table. It can be placed inside the {{AbilitySlot}} container template for styling and to reduce the "styled" white-space within the template itself. Based on {{Ability}}, expanding upon it.
NOTE: Only up to 4 keywords can be shown as of now but this number can be increased.
Syntax
{{AbilityKeywords}}
Example
{{AbilityKeywords| |name = Somerassault |keyword = DASH,MELEE,IMPACT,DEBUFF |striker = Dubu |slot = secondary |description = Roll in a direction. At max range or on impact with an enemy, smash nearby enemies, stunning them. |cooldown = 18 |playerkb = 210 + 105% |damage = 210 + 105% |notes = * Dubu, Dubu, DUBU! }}
Somerassault | |
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DASH MELEE IMPACT DEBUFF | |
Roll in a direction. At max range or on impact with an enemy, smash nearby enemies, stunning them. | |
Cooldown | 18s |
Player Knockback | 210 + 105% ![]() |
Damage | 210 + 105% ![]() |
Notes | |
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DASH |
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A type of MOVEMENT ABILITY that causes the Striker to dash in a fixed direction and speed. |
MELEE |
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A type of hit that scales with the striker's size. Strikes, dashes and most short-ranged abilities are considered MELEE hits. |
IMPACT |
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A type of hit that is capable of affecting 2 or more targets simultaneously. Commonly referred to as "area of effect" or AOE. |
DEBUFF |
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A negative effect a Striker can apply to enemy players or the Core. Debuffs usually have a duration. |