Omega Strikers - October 5th Micropatch - Update Notes

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This official update post is copied verbatim from the Omega Strikers Steam page:
https://store.steampowered.com/news/app/1869590/view/3731852844349884987
It is copyrighted by Odyssey Interactive.
It was added on 5 October 2023 @ 12:00 AM GMT.

STRIKERS

Strike Size Nerfs

Strike size has proven to be an extremely potent stat for all of our, well, thicc strikers. These beefy ones have continuously beat out the competition - despite having on average longer cooldowns on their abilities. Normal-sized characters are unchanged but we’re shrinking the power of the big ones.

Asher icon.png Asher

We wanted to avoid hitting Asher goalie too hard with this change, so we're buffing her defensive ability to make up for it.

  • STRIKE
    • Strike range :: 270 → 265

Atlas icon.png Atlas

Atlas often had the weight of the world on his shoulders, and was holding it up too well, so he’s getting hit with an extra nerf.

  • ASTRAL PROJECTION [PRIMARY]
    • Cooldown :: 8s → 9s
  • STRIKE
    • Strike range :: 270 → 265

Dubu icon.png Dubu

He’ll still be bigger than the rest of the cast, but… just less bigger.

  • Strike range :: 285 → 275

X icon.png X

X is collateral damage of this change, so we're making sure he still gets his moment to shine when he try and give it to ya.

  • STRIKE
    • Strike range :: 270 → 265
      • Strike range during SPECIAL unchanged
  • X MAXIMUS! [SPECIAL]
    • Size increase :: 35% → 37.5%

Estelle icon.png Estelle

Our last set of changes helped make Estelle less of a damage menace, but she's still wracking up those wins with outstanding core control. This should bring her back in line.

  • CRYSTAL THORNS [SPECIAL]
    • Cooldown :: 20s → 22s

Juno icon.png Juno

After the change to her Blobbo activity in 3.0, Juno’s been struggling to find her footing - the additional hold time has given enemies more opportunities to stop Juno’s friends from finding shots. To level that out, we’re giving them some more firing power.

  • STRIKE WITH FRIENDS [PASSIVE]
    • Blobbo Core Knockback :: 1310 (+165% Power) → 1350 (+185% Power)
      • PvP values unchanged
  • MAKE IT RAIN [SPECIAL]
    • Cooldown :: 35s → 30s

Vyce icon.png Vyce

  • SUPER NOVA [SPECIAL]
    • Cooldown :: 40s → 35s

GEAR AND AWAKENINGS

The theme of this patch is size reduction! Big Fish is now a less big fish.

  • Big Fish
    • Size :: 30% → 25%

The theme of this patch is size reduction! Built Different is now a less built different. Okay, that didn’t make sense, sorry.

  • Built Different
    • Size :: 30% → 25%
  • Egoist
    • Persistent speed boost at full Energy :: 10% → 12%
    • Burst of speed when hitting full Energy unchanged

The happy star was a bit too happy - and is still always good. We’re just gonna wipe that smile off its face a bit.

  • Extra Special
    • Cooldown reduction :: 30% → 25%

The reverb was a bit too strong after the buffs last time. We’re adjusting the parameters to bring it back in line with the other stagger options.

  • Reverberation
    • Cooldown per 100 max Stagger :: 1.5 → 1.15

Spark of Resilience has fallen behind its Spark compatriots, and some other awakenings, in terms of power and pick rate. We're pushing some power into it to give it a… spark.

  • Spark of Resilience
    • Base Stagger :: 100 → 150
    • Stagger per Spark :: 200 → 250
  • Stagger Swagger
    • Heal per Second :: 150 → 200
  • Tempo Swing
    • Max Stagger percent for Damage/Heal on hit :: 5% (1.66% for LIGHT hits) → 6% (2% for LIGHT hits)