Dubu
Abilities
Strike | |
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MELEE | |
Knock the Core in a direction with a LIGHT MELEE hit. | |
Cooldown | 0.9s |
Core Knockback | 1230 + 125% ![]() |
Player Knockback | 150 + 75% ![]() |
Damage | 75 + 37% ![]() |
Range | 285 |
Evade | |
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When not fully charged, spend Energy to briefly become ELUSIVE, avoiding all incoming damage and knockbacks. Casting an ability ends this effect early. Gains additional effects if cast with 100% Energy. | |
Cooldown | 3s |
Notes | |
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Energy Burst | |
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Spend all of your Energy to EVADE and unleash an additional burst of power. This knocks back and stuns enemies momentarily, briefly grants you exclusive control of the Core, and dramatically increases the power of your next hit against it. | |
Cooldown | 3s |
Player Knockback | 200 + 100% ![]() |
Damage | 200 + 100% ![]() |
Notes | |
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Rollout | |
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PROJECTILE CREATION | |
Wind up and roll a decelerating bamboo log that hits and breaks on the first enemy hit. | |
Cooldown | 9s |
Core Knockback | 1320 + 170% ![]() |
Player Knockback | 170 + 85% ![]() |
Damage | 170 + 85% ![]() |
Notes | |
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Somerassault | |
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DASH MELEE IMPACT DEBUFF | |
Roll in a direction. At max range or on impact with an enemy, smash nearby enemies, stunning them. | |
Cooldown | 19s |
Player Knockback | 200 + 100% ![]() |
Damage | 200 + 100% ![]() |
Tofu Fortress | |
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PROJECTILE CREATION | |
Serve up an arc of tofu plates that hit enemies and leave impassable terrain where they end. | |
Cooldown | 40s |
Core Knockback | 1340 + 179% ![]() |
Player Knockback | 180 + 89% ![]() |
Damage | 180 + 89% ![]() |
Notes | |
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Awakenings
Dubu has the ability to take every awakening currently in the game.
Stats
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
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1500 | 1555 | 1611 | 1666 | 1722 | 1778 | 1833 | 1889 | 1944 | 2000 |
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100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 |
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435 | 435 | 435 | 435 | 435 | 435 | 435 | 435 | 435 | 435 |
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0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Lore
Big, round, and ready to hold the line against whatever the opposing team may throw at him, Dubu is the friend-shaped defender that every striker wants on their team. His ability to block off large portions of the arena is unmatched.
Dubu's origins are unclear. Juliette found him as a small creature, shuffling around for food in a back-alley dumpster. She took him inside a soondubu restaurant owned by her grandmother's friend and fed him a block of tofu. He scarfed the block up and Juliette happily fed him more, and more, and more. She affectionately named him "Dubu", after the tofu he loved to eat.
Over time, Dubu grew to massive size, soon towering over Juliette. He followed Juliette everywhere she went - waiting outside of her classrooms at school, helping at her work at the soondubu shop, and playing alongside her on the Corestrike fields. Dubu took to his role as Juliette's protector, defending her from older kids that would try and bully her, steal her equipment, or beat her up on the field. Dubu viewed this as a small token of appreciation for everything Juliette had done for him.
Together, the two grew strong and rose up the ladders of the amateur leagues. Their ascension was noticed by a business mogul looking to make the next great Pro League team. He made Juliette an offer to join his team, but she wasn't going anywhere without Dubu. Reluctantly, the mogul agreed and put the two on a team together with Estelle. Dubu is excited to help Juliette accomplish her dream of becoming a Pro League champion, but deep down he wonders if he will ever learn more about who he is and where he comes from.
Gallery
Emotes
For all Emotes and how to unlock them, see: Emotes
Expressions
Titles
For all Titles and how to unlock them, see: Player_Titles
- The Most Huggable (Reach Tier 9 on
Dubu)
- Sea Tier (Complete Dubu's story to 100%)
Nameplates
For all Nameplates and how to unlock them, see: Player_Cards
Skins
Concept Art
Quotes
See: Dubu/Quotes
Trivia
See: Dubu/Trivia
Patch History
Omega Strikers - April 12th Update - Season 3! - Update Notes
- Base Stats
- Speed :: 450 → 435
- Stagger :: 1200 → 1500
- Strike
- Strike Range :: 275 → 285
- Stagger Growth Tier :: 600 → 500
- Stagger growth :: 500 → 600
- SOMERASSAULT [SECONDARY]
- Cooldown :: 20s → 19s
- Strike range :: 285 → 275
- Base Stagger :: 1125 → 1200
- Somerassault [SECONDARY]
- Cooldown :: 18s → 20s
- Rollout [PRIMARY]
- PvP Damage and Knockback :: 180 (+90% Power) → 170 (+85% Power)
- Core Knockback :: 1340 (+180% Power) → 1320 (+170% Power)
- Rollout [PRIMARY]
- Cooldown :: 8s → 9s
- Tofu Fortress [SPECIAL]
- Cooldown :: 35s → 40s
- Somerassault [SECONDARY]
- Cooldown 20s → 18s
- Damage and PvP Knockback :: 200 (+100% Power) → 210 (+105% Power)
- Base Stats
- Starting Base Stagger
- Decreased from 1250 → 1125
- Stagger at Max Level
- Decreased from 1750 → 1625
- Starting Base Power
- Increased from 50 → 100
- Power at Max Level
- Reduced from 120 → 100
- Speed at Max Level
- Reduced from 500 → 450
- Cooldown Rate at Max Level
- Reduced from 40 → 0
- Starting Base Stagger
- Rollout [PRIMARY]
- Core Knockback: 920 + 345% Power → 1340 + 179% Power
- Player Knockback & Damage: 160 + 80% Power → 180 + 89% Power
- Somerassault [SECONDARY]
- Player Knockback: 180 + 90% Power → 200 + 100% Power
- Player Damage: 160 + 80% Power → 200 + 100% Power
- Tofu Fortress [SPECIAL]
- Cooldown Decreased From 40s → 35s
- Core Knockback: 940 + 355% Power → 1340 + 179% Power
- Player Knockback & Damage: 180 + 90% Power → 180 + 89% Power
- Cooldown gained through levels :: 0-50 → 0-40
- Base Stagger :: 1,350 → 1,250
- Tofu Fortress [SPECIAL]
- Cooldown :: 35s → 40s
- Base Stats
- Move Speed Over Levels :: 100 → 50
- Move Speed at max Level :: 550 → 500
- Move Speed Over Levels :: 100 → 50
- Rollout [PRIMARY]
- [Localization Fix] :: Renamed from Bamboozle → Rollout
- Cooldown :: 7s → 8s
- Tofu Fortress [SPECIAL]
- Detects if its projectiles will hit the Core slightly earlier in its travel and becomes terrain earlier
- Terrain hitbox is slightly larger when detecting the Core, so if the Core were to pass between the wall pillars, it should be easier to see that it was a predictable outcome.
- Base stagger: 1250 -> 1350
- Tofu Fortress: [BUGFIX] : Missile spread is no longer affected by Creation Size training