Energy
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Energy is a resource used by Strikers to perform special actions in matches. Strikers start each match with 25 Energy, and reset to 25 at the start of each set in Normal and Competitive. Strikers that get Knocked Out respawn with 25 Energy. It takes 75 Energy to completely fill the Energy meter; any additional Energy gained while the meter is full is wasted.
Gaining Energy
A Striker gains:
- 1 Energy when landing a Light hit. Strikes are Light hits.
- 3 Energy when landing a normal hit.
- 7.5 Energy when collecting a Power Orb.
Using Energy
Energy Meter
Evade | |
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When not fully charged, spend Energy to briefly become ELUSIVE, avoiding all incoming damage and knockbacks. Casting an ability ends this effect early. Gains additional effects if cast with 100% Energy. | |
Cooldown | 3s |
Notes | |
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Energy Burst | |
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Spend all of your Energy to EVADE and unleash an additional burst of power. This knocks back and stuns enemies momentarily, briefly grants you exclusive control of the Core, and dramatically increases the power of your next hit against it. | |
Cooldown | 3s |
Player Knockback | 200 + 100% ![]() |
Damage | 200 + 100% ![]() |
Notes | |
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