Drek'ar

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Drek'ar is a Striker in Omega Strikers.

A soldier from a distant world, Drek'ar calls upon his past training to ambush his opponents and blast them off the field.

Abilities

Strike

Strike

Drek'ar strike.png
MELEE
Knock the Core in a direction with a LIGHT MELEE hit.
Cooldown 0.9s
Core Knockback 1230 + 125%
Player Knockback 150 + 75%
Damage 75 + 37%
Range 250 (diameter)
Energy Meter

Evade

Drek'ar evade.png
When not fully charged, spend Energy to briefly become ELUSIVE, avoiding all incoming damage and knockbacks. Casting an ability ends this effect early. Gains additional effects if cast with 100% Energy.
Cooldown 3s
Notes
  • Requires and uses 25 Energy (1 bar).
  • Elusive duration: 1.5s. Using any ability cancels the effect early.
  • Automatically uses Energy Burst instead when used with 75 Energy (3 bars).

Energy Burst

Drek'ar burst.png
Spend all of your Energy to EVADE and unleash an additional burst of power. This knocks back and stuns enemies momentarily, briefly grants you exclusive control of the Core, and dramatically increases the power of your next hit against it.
Cooldown 3s
Player Knockback 200 + 100%
Damage 200 + 100%
Notes
  • Requires and uses 75 Energy (3 bars).
  • Elusive duration: 1.5s. Using any ability cancels the effect early.
  • Hitting the Core while it is under your exclusive control increases the Core Knockback of the hit by 50%.
Primary

Lock and Load

Drek'ar primary.png
MELEE IMPACT PROJECTILE
Blast nearby enemies with a powerful cone of energy that extends into LIGHT hit bullets. 2 charges.
Cooldown 9s
Core Knockback 1320 + 170%
Player Knockback 170 + 85%
Damage 170 + 85%
Notes
  • Bullets deal 990 + 127.5% Core Knockback.
  • Bullets deal 85 + 42.5% damage. (Does not stack with cone.)
Secondary

Xeno Cloak

Drek'ar secondary.png
BUFF HASTE
Become invisible and gain 50% Speed for 1s. Using an ability during this invisibility will reveal you and make that ability hit 25% harder (12.5% to Core).
Cooldown 12s
Notes
  • Drek'ar turns fully invisible to the opposing team, and semi-transparent for his teammates.
Special

Molten Bolt

Drek'ar special.png
PROJECTILE DEBUFF
Launch a sticky bomb that hits and burns the first enemy struck for 2.5s, slowing and damaging them over time. The effect can spread to nearby enemies.
Cooldown 30s
Core Knockback 1400 + 209%
Player Knockback 140 + 70%
Damage 60 + 30%
Notes
  • PvP total DoT damage: 180 + 90%
  • The DoT ticks every 0.25s for 18 + 9% , extended by debuff duration.
  • Slows for 25% of target's Speed.
  • 900 Range
  • The debuff will apply the remainder of it's duration when spread to new targets rather than the full duration.

Awakenings

The following awakenings are ineffective on Drek'ar:

  • Monumentalist
  • Timeless Creator

Stats

Level 1 2 3 4 5 6 7 8 9 10
Stagger 1300 1341 1383 1424 1466 1508 1550 1591 1633 1675
Power 90 90 90 90 90 90 90 90 90 90
Speed 460 460 460 460 460 460 460 460 460 460
Cooldown 0 0 0 0 0 0 0 0 0 0

Lore

Even the boldest strikers in the Pro League are intimidated by Drek'ar. His tactical playstyle can foil the best laid plans. When Drek'ar cloaks into invisibility, every striker knows it's only a matter of time before he's blasting them, or their team, out of the arena.

Drek'ar is a seasoned soldier - he was raised in a militaristic alien society focused exclusively on expansion. He took part in dozens of invasions, conquering planet after planet for his generals' empire. While he was proud of his people and their achievements, Drek'ar never quite felt right about this conquest. There was something unsettling about it all - was acting as a tool for the empire all he was good for?

During one of these invasions in a solar system close to Earth's, Drek'ar's transport pod malfunctioned. He was thrown off course and crash-landed onto Earth. He tried to reestabilish contract with his fleet, but found that his communication devices had been damaged in the crash and would require serious repairs. He was left stranded on an alien world.

Drek'ar came into contact with humans and was seen as an extraterrestrial threat, a creature to be feared. But one saw him differently - Atlas was fascinated by Drek'ar. He taught Drek'ar human language, culture, and customs, among which was playing Corestrike. Drek'ar experienced "play" for the sake of fun, something that felt exhilaratingly alien to him. He admired humans and respected their focus on play rather than conquest and domination. Drek'ar stopped attempting to repair his communicator and resolved to stay on Earth.

Humans haven't been so quick to accept Drek'ar. Many still view him as a threat, a dangerous invader plotting nefarious schemes. After he qualified for the Pro League, many called for him to be banned from the game. But Drek'ar soldiers on, hoping that one day the world may accept him.

Drek'arComic-1.jpg Drek'arComic-2.jpg Drek-arComic-3.jpg

Gallery

Emotes

For all Emotes and how to unlock them, see: Emotes

Expressions

Titles

For all Titles and how to unlock them, see: Player_Titles

Nameplates

For all Nameplates and how to unlock them, see: Player_Cards

Skins

Concept Art

Character trailer

Quotes

See: Drek'ar/Quotes

Trivia

See: Drek'ar/Trivia

Patch History

Omega Strikers - April 12th Update - Season 3! - Update Notes

  • Base Stats
    • Stager :: 1200 → 1300
    • Speed :: 450 → 460
    • Power :: 100 → 90
    • Stagger Growth :: 500 → 375
  • Lock and Load [PRIMARY]
    • Cooldown :: 8 → 9
  • Xeno Cloak [SECONDARY]
    • Rework: Become invisible and gain 50% Speed for 1s. Using an ability during this invisibility will reveal you and make that ability hit 25% harder (12.5% to Core).
      • The tooltip in-game is wrong for that, don't worry about it. It's right.

2024-02-14

  • LOCK AND LOAD [PRIMARY]
    • Cooldown 7.5s → 8s

2023-10-19

  • MOLTEN BOLT [SPECIAL]
    • PVP Knockback :: 120 (+60% Power) → 140 (+70% Power)
    • Damage and Core Knockback unchanged
    • [BUGFIX] No longer spawns behind him.
      • As a result, max range :: 900 → 950

2023-08-24

  • Base Stagger :: 1125 → 1200

2023-07-06

  • Molten Bolt [SPECIAL]
    • PvP total DoT damage :: 200 (+100% Power) → 180 (+90% Power)

2023-05-02

  • Molten Bolt [SPECIAL]
    • [BUGFIX] No longer gains CREATION benefits for the ability

2023-04-27

  • Base Stats
    • Starting Base Stagger
      • Increased from 1100 → 1125
    • Stagger at Max Level
      • Increased from 1600 → 1625
    • Starting Base Power
      • Increased from 50 → 100
    • Power at Max Level
      • Reduced from 120 → 100
    • Speed at Max Level
      • Reduced from 550 → 450
    • Cooldown Rate at Max Level
      • Reduced from 40 → 0
  • Lock and Load [PRIMARY]
    • Cooldown Increased from 7s → 7.5s
    • Core Knockback: 990 + 375% Power → 1320 + 170% Power
    • Player Knockback & Damage: 200 + 100% → 170 + 85% Power
  • Molten Bolt [SPECIAL]
    • Core Knockback: 945 + 355% Power → 1400 + 209% Power
    • Player Damage: 120 + 60% Power → 60 + 30% Power

2022-12-08

  • Base Stats
    • Starting Max Stagger
      • Reduced from 1200 → 1100
    • Stagger at Max Level :: Reduced from 1700 → 1600
  • Lock and Load (PRIMARY)
    • Total Channel Time :: Increased from 0.15s → 0.25s
    • Hit box and missiles still become active in the first 0.15s
    • Animation adjusted to better fit the 0.1s extra time Drek'ar must stand still after firing.

2022-10-20

  • Molten Bolt [SPECIAL]
    • No longer spreads from infected targets if they're Elusive, Banished, or Knocked Out

2022-09-18

  • Base stagger increased: 1,100 → 1,200
  • Xeno Cloak (SECONDARY)
    • BUFF duration : 1.25 → 1
      • [BUGFIX] : Fixed SFX for Drek'ar
  • Molten Bolt (SPECIAL)
    • DEBUFF duration : 2.5 → 2


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